About

About me

Thomas Laureyssens in front of a rust-brown steel wall.
Thomas Laureyssens showing a cut-out panel to a group of participants around a work table.
Assembly workshop, 2016.

I am an interaction designer and researcher working at the intersection of design, play and public space. Trained as a graphic and media designer, in the early 2000s I became fascinated by what happens when you take interactive technology off the screen and into the street: onto squares, into parks, into museums. Ever since, I have been making installations, games and apps that people don't merely use, but make their own. Why that appropriation matters became the subject of my PhD.

For twenty years I combined that design practice with research and teaching at LUCA School of Arts (KU Leuven), where I mentored over forty master's students and led design studios on playful interactive installations. Today I work as an independent consultant for museums, cities, research groups and companies — from concept and strategy to working products.

I choose my projects with care. I prefer commissions that matter to communities: participation that is more than a token consultation, play that is more than a reward system, technology that gives people something rather than taking something away. And I will say so honestly when I believe a different approach fits better than the one you had in mind.

Key facts